Full notes
Full I Am Mouse update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- Fixes
- UI and audio
I Am Mouse changes
The following improvements and bug fixes have been made:
Slightly improved parkour system. It should now be easier to grab onto things (I'll continue to work on this);
Slightly improved camera behavior;
The game has been updated to have deeper gamepad support. Icons, menus, and so on will work with a gamepad if you play with it;
QTE was not displayed during the cat stage if a gamepad was connected to the PC
Improved the performance of music zones. Transitions sometimes occurred when they shouldn't have;
Final fix for a bug that sometimes caused not all letters to appear in animated text;
Improved the Iguana's ability to pull the player with its tongue;
You can hide behind obstacles from the Iguana's tongue;
Mouse Vision power recovery time was 30 seconds. Now 20;
If you take a stone, when it is highlighted by the power of Mouse Vision, it will shine endlessly;
Running takes less energy;
Edible grains sometimes did not disappear after being eaten;
Fixed some buggy flowers and bushes in Introduce Mode;
In Introduce Mode, after death, a checkpoint from Story Mode was loaded;
After loading a checkpoint, you could get to the cat's house if you completed the storyline there. This should not have happened - fixed;
A checkpoint preserves the location of objects that was moved;
Added some sound details to the location;
An action icon will appear above the item when you can actually pick it up;
Fixed a bug with mice that give items. Sometimes they would disappear before the player could find them;
Fixed a bug with the energy interface. When drinking coffee, a visual effect should have been applied to it (if you had full energy);
Many graphical elements have been updated, both in the game itself and in the main menu;
Increased plant rendering distance;
Fixed the main character model on medium and lower settings;
Fixed hats and other customization items hanging in the air in cutscenes;
Customization items now show up in cutscenes;
Fixed a bug with the combat system. You could hold down W + LMB and fight endlessly;
And many other small fixes.
Thank you for your interest in the game!
If you're enjoying the game, please consider leaving a review on Steam. It helps me a lot!
Source
Changelog.gg summarizes and formats this update. How we read updates.
