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Steam News6 November 20257mo ago

Big Final Update

🐭 The following improvements have been made: Added new story line with little chickens; All 4 parts of Introduce Mode has been reworked to improve the player experience (I was planning to work harder here, but had to p

Full notes

Full I Am Mouse update

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What changed

5 fixes10 additions7 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Security
  • Fixes
changed🐭 The following improvements have been made:
addedAdded new story line with little chickens;
changedAll 4 parts of Introduce Mode has been reworked to improve the player experience (I was planning to work harder here, but had to postpone it until the full release.);
changedImproved parkour system: ledge grab assist system and wall stick for a second before wall drag:
addedCombat update: added a heavy attack (jump and while you are in the air press LMB). A heavy attack consumes a lot of energy, but deals many times more damage;
changedReworked big food. Now it must be dragged;

🐭 The following improvements have been made:

  • Added new story line with little chickens;

  • All 4 parts of Introduce Mode has been reworked to improve the player experience (I was planning to work harder here, but had to postpone it until the full release.);

  • Improved parkour system: ledge grab assist system and wall stick for a second before wall drag:

  • Combat updateadded a heavy attack (jump and while you are in the air press LMB). A heavy attack consumes a lot of energy, but deals many times more damage;
  • Reworked big food. Now it must be dragged;

  • Added pipes for quickly transporting big food closer to the mouse lair;

  • Updated fall damage: mouse now has to land from a higher height to take damage;

  • Updated Sense of Smell abilityadded sonar-like effect and smell particles appear gradually, not all at once;
  • Added trail wind-like effect for napkin-parachute;

  • Added a wind-fluttering effect/sound to the parachute napkin;

  • Some UI improvementsnew interact icon for keyboard, which is now not displayed when playing with a gamepad, as it was before;
  • Added effects/sounds for objects if they fall into water;

  • A sound system for falling objects;

  • Mouse Vision now only highlights useful paths or objects;

  • You cannot speak while holding an object;

  • A dozen updated sounds.

🐭 The following bug fixes have been made:

  • Unity Critical Security issue (issue was made by Unity Engine, not me!);

  • Additional fixes for gamepad support;

  • Fixed a bug with the Clown where the dialogue did not appear, or the dialogue did not end after the last message;

  • Added gamepad support for choice in Clown dialogue;

  • Fixed a bug where the player could jump into buildings they shouldn't have jumped into;

  • Fixed a bug where you could get the crow achievement from the clown

  • Fixed enemies tilting after attacking the player;

  • Fixed an issue where enemies would tilt after death;

  • Items can be picked up in water.

P.S. The update was delayed for three days for the most stupid reasons. Mice broke my phone and I couldn't confirm the build. 🐭📱

Source

Steam News / 6 November 2025

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