A quick update for today! Fixed various collision issues in the central area (such as the monolith on the coast). Extended the coastal road and added several markers along the way.
Full notes
Full HYPNOS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition1 change0 removals
Gameplay
Fixes
Balance
fixedFixed various collision issues in the central area (such as the monolith on the coast). Extended the coastal road and added several markers along the way.
addedThe Black Temple now has a bit more than a goat track leading up to it.
fixedFixed the sea texture, which was displaying incorrectly at a distance.
changedThat’s all for today; the rest needs a bit more playtesting and fine-tuning before it’s released! I’ll still try to post little updates like this in between, until the next major one. It’s also a chance to have a chat. And thanks again for your reeeevieews! We’ve almost hit 50, and they’re 100% positive so far: encouraging, poetic, critical reviews, it’s brilliant. We’ll try to live up to expectations, I promise.
HYPNOS changes
fixedFixed various collision issues in the central area (such as the monolith on the coast). Extended the coastal road and added several markers along the way.
addedThe Black Temple now has a bit more than a goat track leading up to it.
fixedFixed the sea texture, which was displaying incorrectly at a distance.
changedThat’s all for today; the rest needs a bit more playtesting and fine-tuning before it’s released! I’ll still try to post little updates like this in between, until the next major one. It’s also a chance to have a chat. And thanks again for your reeeevieews! We’ve almost hit 50, and they’re 100% positive so far: encouraging, poetic, critical reviews, it’s brilliant. We’ll try to live up to expectations, I promise.
A quick update for today!
Fixed various collision issues in the central area (such as the monolith on the coast). Extended the coastal road and added several markers along the way.
The Black Temple now has a bit more than a goat track leading up to it.
Redesigned the entrance to the Nameless City .
Fixed the sea texture, which was displaying incorrectly at a distance.
That’s all for today; the rest needs a bit more playtesting and fine-tuning before it’s released! I’ll still try to post little updates like this in between, until the next major one. It’s also a chance to have a chat. And thanks again for your reeeevieews! We’ve almost hit 50, and they’re 100% positive so far: encouraging, poetic, critical reviews, it’s brilliant. We’ll try to live up to expectations, I promise.