Full notes
Full HYPERVIOLENT update
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Repeated intro
Hello Everyone!
What changed
- Compatibility
- Server
- Performance
- Balance
- Gameplay
- UI and audio
We have just released the update that was previously accessible through a beta - we are grateful to all of you who participated and shared your feedback. Thanks to you, everyone can now enjoy it and use the new options the update brings.
We are commited to keep working on the game and supporting it with further patches. If you find any bugs, technical issues or have any suggestions for how to improve the game, please, share them with us here in the comments, in the Steam Discussions, or come to the Fulqrum Publishing Discord server. And if you enjoy HYPERVIOLENT and want to support the game further, please, consider writing a positive review (recommendation) here on Steam - it really helps us and energizes us to keep the updates coming.
Full Change Log of the v1.0.0.3 update:
Yellow Nanocard crash no longer happens, and it should be possible to continue playing from the affected save files
Weapon, Ammo and health vial drops rebalanced
1440p resolution added
Post processing can be disabled from the "options => graphics" menu for bloom, grain, and depth of field. Disabling bloom should fix the issue with overly bright light sources some players have reported.
Dialogue for Russian language no longer cuts off early.
Tutorial typos have been corrected, and the tutorial no longer waits too long to go to the next section.
Green LMG Zombie's Alert sound volume has been decreased and tweaked
Thank you for your support!
Source
Changelog.gg summarizes and formats this update. How we read updates.
