Full notes
Full HYPERVIOLENT update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, everyone!
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
- Server
Despite our best efforts, the update we've released last week was not completely without issues. However, thanks to your vigilance and detailed feedback, we've already been able to catch and dispose of several pesky bugs, and even bring other highly requested improvements and changes with this latest patch:
Fixed Crash when getting the Yellow Keycard in MedBay
Fixed falling through Platforms in the The Eye
Changed the fog in The Eye for better frame rate
Further rebalanced enemy audio
Added screen fade behind inventory screen and datapad
Changed the location for tool tips on the inventory screen
Added Exclamation markers to the Reactor Puzzle in Level 1 to make it easier
Changed font for Messages, Dialogue, and Weapon Wheel to a more readable font for English
And of course, our work doesn't stop there - if you wish to help us make HYPERVIOLENT the best game it can be, please report any bugs or technical issues and share any suggestions for how to improve the game - either here in the comments, in the Steam Discussions, or on the Fulqrum Publishing Discord server. And if you enjoy HYPERVIOLENT and want to support the game further, please, consider writing a positive review (recommendation) here on Steam - it really helps us and energizes us to keep the updates coming.
Source
Changelog.gg summarizes and formats this update. How we read updates.
