HomeGamesUpdatesPricingMethodology
Steam News16 March 20263mo ago

Hyperspace Deck Command 1.1.500-1.1.510 (Upgraded)

Version 1.1.500 is here and it turned into a bit of a content update, featuring some new upgrade dongles. Many of these make use of a newly added "Baseline Upgrade" system that grants a specific bonus to each card.

Full notes

Full Hyperspace Deck Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

17 fixes7 additions9 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedVersion 1.1.500 is here and it turned into a bit of a content update, featuring some new upgrade dongles. Many of these make use of a newly added "Baseline Upgrade" system that grants a specific bonus to each card. Enjoy!
changed1.1.500 (Upgraded)
addedAdded new baseline upgrade framework with specific upgrades for all cards.
changedBaseline upgrades for cards can previewed during inspect (arrow icon on card portrait).
addedMegaship Repair system location now offers a choice between meg repairs and guaranteed baseline upgrade dongles.
addedAdded 6 new upgrade dongles.

Version 1.1.500 is here and it turned into a bit of a content update, featuring some new upgrade dongles. Many of these make use of a newly added "Baseline Upgrade" system that grants a specific bonus to each card. Enjoy!

Stefan - Sleeper Games

1.1.500 (Upgraded)

-Added new baseline upgrade framework with specific upgrades for all cards.

-Baseline upgrades for cards can previewed during inspect (arrow icon on card portrait).

-Megaship Repair system location now offers a choice between meg repairs and guaranteed baseline upgrade dongles.

-Added 6 new upgrade dongles.

-Added 3 new fleet upgrade.

1.1.504 (Upgraded)

-Fixed a problem occurring when moving cursor over other unit cards while having certain other unit cards selected.

-Fixed AM Tracer Strike applying AM to strikes with no direct damage.

-Fixed copy goo blob not copying upgrades under some circumstances.

-Fixed an issue with upgrade scaling when highlighting cards.

-Fixed Megaship Boost baseline effects not working.

-Fixed Cannibalize Systems upgrade enacting it's effect again under certain circumstances.

-Fixed a problem with Bunker Conversion tooltip.

-Fixed data cloud not displaying additional tooltip data.

-Fixed some missing tooltip data on upgrades.

-Fixed some typos.

1.1.506 (Upgraded)

-Revised baseline bonuses on starting cards.

-Buffed some baseline upgrade effects on loot pool cards.

-Baseline Upgrade dongles no longer use upgrade slots.

-Reserve Hangar now creates cards in hand.

-Radical Reserve now has Fast Draw 1.

1.1.507 (Upgraded)

-Mega Upgrade Package now applies Auto Upgrade Kits instead of Universal Upgrade Kits.

-Fixed Shield Converter not being correctly affected by EP.

-Fixed some recent problems with upgrades on copied cards.

-Fixed a problem with weapon factory targeting.

1.1.510 (Upgraded)

-Added faction specific commander card backgrounds.

-Rad buff changed to Cauterization Field (no longer instant, removes debuffs on card before they take effect, counts down every turn).

-Consumer now suffers 1 EMP on phase change.

-Other minor changes.

-Changed how Merc Force run mod calculates deploy cost.

-Fixed some problems with Merc Force run mod.

-Fixed fast draw not resetting when dongles are removed.

-Fixed Hyper Converter not interacting correctly with effect power.

-Fixed baseline upgrades not affecting ship drive power correctly.

Source

Steam News / 16 March 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.