Full notes
Full Hyperspace Deck Command update
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What changed
- Gameplay
- Events
- UI and audio
Hi There Aspiring Deck Commanders
Hyperspace Deck Command 1.0 is now scheduled for full release on 7.10.2025! To prepare for release I updated the demo with some new features that just about made it into the final game. Here’s whats new:
Commander Cards
The commander deck component now comes with a new card type that represents your chosen commander. Commander cards grant powerful bonuses to the ship they take charge of and can be used once per encounter. Commander choice now has a stronger impact on your run, with commanders often boosting their signature effects and play style.
Boss Debris Event
Defeating the major bosses at encounter 3 and 6 now spawns special boss reward events that allow you to acquire multiple card upgrades or fleet upgrades. But watch out, when choosing an item you’ll loose track of whatever got thrown to the other edge of the system, limiting subsequent choices.
New Fleet Upgrades
A whole bunch of new fleet wide upgrades can now be found during runs, some of which are specific to your deck factions.
Data Cloud
You can now view all available cards and upgrades in the new data cloud, accessible from the button above your discard pile.
Various Fixes And Improvements
Runs now auto save. Tooltip size is customize. More keys work in new situations. Tons of bugs fixes.
1.0 Features
Alongside all these new demo additions I also worked on a ton of stuff that will only be available in the full game. The 1.0 release will feature 5 playable factions, over 450 cards, optional late game difficulty settings, a new final challenge, unlockable combo cards that only appear when playing specific faction combinations as well as hundreds of 150+ upgrades for cards and your whole fleet. If you are interested in the full release then make sure to wishlist the game and don’t miss the launch on September 9th.
Cheers
Stefan – Sleeper Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
