Full notes
Full HyperParasite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Fixes
- Balance
What’s up Parasites? Man oh man has it been busy here at the HyperParasite HQ. Gamescom was a total blast, we were thrilled to meet so many of you and watch you enjoying world domination on our booth.
From Gamescom we headed to IndieDevDay , in Barcelona, the second year we have attended, and what an event it was. In 2018 we won the Best Shooter/Shoot 'Em Up, and now, in 2019, we walked away with the Best Blast 'em Up Trophy (the kick-ass drinks can is last years award)! What makes this award so special to us as developers is that it is voted on by other developers at the show. So from us to you (we know you’re reading this) - thank you!
Don’t worry though, Parasites, just because we’ve been on the road winning awards, doesn’t mean we haven’t been working on the game. In fact, we have a ton of new content for you to get your tentacles around. As always, more info is included below and we look forward to reading what you think in the comments section below.
What’s NEW in 0.1909.0
Added a brand new character class (as playable and AI character): the Motorhead
Added a brand new skill: Instadeath
Added a brand new skill: Eye for an Eye
Added a brand new skill: Self-preservation
Added a brand new skill: Hard Push
Added a brand new skill: All-Seeing Eye
Added a brand new item: Ice Flux Drone
Added a brand new item: Fire Power
Added a brand new item: Poison Power
Added a brand new item: Rotating Shields
Added a brand new item: Rotating Spikes
Added a brand new item: Molotov Rage
Added a brand new item: Hand Grenade
Added a brand new item: Fragmentation Grenade
Added new dialogue to Wito
Added Credits section in the Main Menu
Added a brand new game intro (video further below!)
FIXED
Fixed Pyromaniac’s special attack
Fixed Streetwalker’s special attack
Fixed Yakuza’s special attack
Fixed Karateka Master’s special attack
Fixed Techno Samurai’s special attack
Fixed Archeologist’s special attack
Fixed Ninja’s primary attack
Fixed TechnoSamurai’s DoTs handling
Fixed Alien Creature’s animations
Fixed Debriefing Window
Fixed mini-bosses’ rooms behaviour
Fixed Desert Worm’s behaviour
New Intro ALERT https://www.youtube.com/watch?v=HffXfdlK9cU&feature=youtu.be
Reminder: Release Date Update + New Price
With all the news coming out of Gamescom, we wanted to take a moment to remind you all of our plans for release and new pricing for Early Access. As we continue to add more and more to the game, we feel it’s now the right time to increase the price from $10.99 to $12.99.
In addition to the pricing update, we also announced, in our last update, that our planned full, and final, release for HyperParasite will now be Q1 2020.
You can read more about both of these important milestones in our previous update here
Wishlist now! https://store.steampowered.com/app/838110/HyperParasite/
WEEKLY STREAM
It’s update day which also means we’re going to be live streaming TONIGHT at 9PM CEST / 8PM BST right here on Steam. Tell the world about it and be sure not to miss out.
Don’t forget to follow us on Twitch too!
If you’re a streamer on Mixer and want to be hosted by Hound Picked’s new channel, whilst getting hands-on with HyperParasite, then let us know hyperparasite@houndpicked.com.
COMMUNITY NEWS
We’re mentioned it a couple of times so far, but we feel it’s worth mentioning again - WE HAVE A HyperParasite Wiki! Since its launch, it’s been updated with all the character descriptions and weapon info, with more to come in the following weeks.
Are you following us on social media? If not, don’t forget you can find the HyperParasite invading host bodies on…
Make sure you get this looked at over on Discord, and become a part of the outbreak on the ground floor.
Source
Changelog.gg summarizes and formats this update. How we read updates.
