Full notes
Full HyperParasite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
HyperParasite changes
Another HyperParasite update has arrived, and we have plenty more juicy fixes for you all to sink your tentacles into. Not only that, but there’s a whole new room to explore! So, let’s get down to it and show you what’s been happening with the latest update.
NEW IN 0.1907.1
Added a brand new Deserts room: the Quicksands Room
FIXED IN 0.1907.1
Fixed a crash involving the Pyromaniac’s death
Fixed a bug involving Tutorial’s last step
Fixed a crash involving Geisha’s special attack
Fixed a crash involving the Ninja
Fixed a crash involving Miniboss classes’ deaths and possessions
Fixed a crash involving the Mad Scientist
Fixed a crash involving Streetwalker’s special attack
Fixed a crash involving the Off-Duty Detective’s special attack
Fixed the Adventureer’s primary attack
WHAT’S COMING NEXT IN EA Complete Desert level with new themed rooms, traps, secrets…
WEEKLY STREAM We’ll be streaming here on Steam tomorrow night (Saturday the 20th of July) at 8pm BST, so stick around for that. Also make sure to head on over to Mixer, where we’ll also be broadcasting content in the future through the Hound Picked channel there. If you’re a streamer yourself please don’t hesitate to get in contact with us here hyperparasite@houndpicked.com
COMMUNITY NEWS As always, we want you to keep ahead of the news here at HyperParasite, so be sure to follow us across all our social-media platforms: Facebook Twitter Instagram YouTube There’s also another delve into the special moves that make-up the first act over on IMGUR so be sure to head on over and check that out. Also come and hang with us on Discord as we'll be there chatting about all things eighties and HyperParasite, with news to keep you ahead of the curve. Thanks guys!
Source
Changelog.gg summarizes and formats this update. How we read updates.
