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Steam News3 October 20178y ago

Update #4 out!

Hello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4: Gameplay Improved aiming and responsiveness for turrets.

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Hello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4: Gameplay

What changed

3 fixes2 additions7 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
changedHello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4 : Gameplay
changedImproved aiming and responsiveness for turrets. We removed some glitches and made aiming a bit faster for certain turrets. A minor improvement that could save a few seconds during fights ;)
changedChanged the attack strategy for Droners – they now behave like all other turrets.
addedAdded a “click” sound when adding or removing structures from multiple selection.
fixedAdded/fixed the voice clip for the final attack message
changed(Rare bug) Fix for turrets that might temporary miss an enemy
  • Improved aiming and responsiveness for turrets. We removed some glitches and made aiming a bit faster for certain turrets. A minor improvement that could save a few seconds during fights ;)

  • Changed the attack strategy for Droners – they now behave like all other turrets.

  • Added a “click” sound when adding or removing structures from multiple selection.

  • Added/fixed the voice clip for the final attack message

Bugfixes

  • (Rare bug) Fix for turrets that might temporary miss an enemy

  • (Rare bug) Fix for waking up lairs and setting their state

  • Solved UI bug during the landing stage

  • Fix for UI when removing structures from multiple selection

  • Fixed Trapper/Trap bug when the game is loaded just before the Trap lands on the Trapper

  • Mothership is no longer shown locked in the Database window

  • Other minor fixes

Other

  • Removed some unnecessary memory allocations.

  • Localization fixes

Enjoy the new improvements and changes! Thanks for your feedback and support! :)

Source

Steam News / 3 October 2017

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