Full notes
Full HYPERNOVA: Escape from Hadea update
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Repeated intro
Hello gamers, we are happy to announce that UPDATE #4 is out. Here is the changelog for v1.4: Gameplay
What changed
- Gameplay
- UI and audio
- Fixes
Improved aiming and responsiveness for turrets. We removed some glitches and made aiming a bit faster for certain turrets. A minor improvement that could save a few seconds during fights ;)
Changed the attack strategy for Droners – they now behave like all other turrets.
Added a “click” sound when adding or removing structures from multiple selection.
Added/fixed the voice clip for the final attack message
Bugfixes
(Rare bug) Fix for turrets that might temporary miss an enemy
(Rare bug) Fix for waking up lairs and setting their state
Solved UI bug during the landing stage
Fix for UI when removing structures from multiple selection
Fixed Trapper/Trap bug when the game is loaded just before the Trap lands on the Trapper
Mothership is no longer shown locked in the Database window
Other minor fixes
Other
Removed some unnecessary memory allocations.
Localization fixes
Enjoy the new improvements and changes! Thanks for your feedback and support! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
