Full notes
Full HYPERNOVA: Escape from Hadea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
A good year after the original release and several updates and fixes later, we’re updating Hypernova: Escape from Hadea again, striving to make the game even better and more accommodating for new and returning players alike. Let’s see what we’ve cooked up this time. * A new color scheme We personally love the bold color scheme we used in Hypernova, and many players enjoy it as well, but we understand it may not be to everyone’s taste. So, we’ve changed it to something that we’re guessing might be more generally palatable. It’s a menu choice, so you can switch to a new, more subdued color scheme or keep the original one at any time.
Gameplay changes We’re aiming to make Hypernova a bit more exciting, so we’ve adjusted a couple of parameters. Most importantly, we’ve increased the ore mining speed, the speed with which the ore resources regenerate, and the building (“printing”) speed, leading to 33% shorter building times. The game should now be faster to play and to get into. * Italian language Joining the five existing languages is Italian. Saluti ai nostri giocatori Italiani! ;)
Enjoy the new improvements and changes! Thanks for your continued feedback and support! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
