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- HyperLeague Heroes
Blood Moon Massacre
I'm excited to announce the newest Siphon Shock project, Blood Moon Massacre. It's a 2D horde shooter where you'll build a fortress, set traps, upgrade, and shoot your way through swarms of bloodthirsty monsters. See if…
Announcement - HyperLeague Heroes
Thank You
HyperLeague Heroes launched just over two years ago. On release it was lacking many features and should have spent much more time in development, but over time, thanks to feedback from players it slowly grew into a much…
Announcement2 changesGameplay - HyperLeague Heroes
v7.1 - Gambits/Scripts Beta
-Added gambits to allow for custom auto-battle behaviors, such as using items and specials, via script Note: Just to reiterate, this is in beta so there will be bugs. Please post any found bugs in the discussions, thank…
Store2 changesCompatibility - HyperLeague Heroes
v7.0
It's been a while. :D -Added new units, Mr. Amazing & Flamethrower -Added Tower Climb events which may cause different enemies to appear during an expedition Post with more details coming soon.
Announcement1 changeGameplay - HyperLeague Heroes
v6.12 - Two new units (Metallo & Panthera)
-Added Metallo (fight club) and Panthera (lab) as new units -New counterattack perk -Mr. Amazing will be the next unit to release
Announcement1 changeGameplay - HyperLeague Heroes
New Unit - Alejandro
Alejandro rocks into battle as one of HLH's most unique characters gameplay-wise. Similar to Nurse he is a 100% support-oriented unit, but with a twist. Alejandro has two modes, Idle Mode (when in the back position), an…
Announcement3 changesGameplayBalance - HyperLeague Heroes
Magmor Joins HLH
Following the arrival of Zu and Goblin, Magmor stomps into battle. A descendant of dragons, Magmor is a bulky fire-type unit capable of tanking hits and dealing out devastating attacks. Base HP: 170 / Base Attack: 16 /…
Announcement3 changesBalanceGameplay - HyperLeague Heroes
Spring-Summer Roadmap
Hey guys, here's a quick rundown of what's planned for HLH from now through the summer. Updates will be released gradually. 6 New Monster Units 2 new units, Zu and Goblin, came to HLH a short while ago. 6 additional mon…
Announcement4 changesGameplay - HyperLeague Heroes
v6.8 - New Units Pt. 1 + New Mechanic
-Added first set of new units, Zu and Goblin -Added party size mechanic which affects item cooldown
Announcement1 changeBalance - HyperLeague Heroes
v6.7
-Items reworked -Fallen units can now be revived in-battle -Equipment screen redone -Unit portraits shown on special move icons to help with move selection
Store1 change - HyperLeague Heroes
New Units on the Way
8 new units are coming to HLH this spring, adding variety to the enemies you'll see during your expeditions. Each day of the week enemy parties will be a bit different than the day before. Here is a small preview of two…
Announcement3 changesGameplay - HyperLeague Heroes
Archetypes, Save Slots, & Requests
Here's what's been added to HyperLeague Heroes since the last announcement. Save Slots Want to start from scratch? If you've been playing for a while you may want a fresh start since new features are constantly being ad…
Store6 changesGameplayBalance - HyperLeague Heroes
v6.6.1
-Added new tutorials to the manual
Announcement1 changeGameplay - HyperLeague Heroes
v6.6 - New Archetype Mechanic
-Units can be assigned archetypes which change their gameplay style. Archetypes can turns units into medics, defenders, berserkers, etc. 10 archetypes are currently unlockable
Announcement1 changeGameplay - HyperLeague Heroes
v6.5
-New in-battle menu to track progress during runs (stat increases and items collected) -For new players: units can be recruited during mid-battle in the early game to improve pacing
Store1 change - HyperLeague Heroes
v6.4 - Save Slots
-Added multiple save slots so you can have up to 5 saves
Announcement1 changeGameplay



