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Steam News14 September 20196y ago

v2.0, the Unlimited Update is finally here!

v2.0 "Unlimited" has finally been released! Many community-tested betas have helped the game reach this point! Big thanks to everyone on the Discord for playing and supporting the game.

Full notes

Full HYPERFIGHT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes0 removals
  • UI and audio
  • Fixes
  • Gameplay
  • Compatibility
addedRenamed to simply HYPERFIGHT (v1.x codenamed "Max Battle") - Added online matchmaking and friend lobbies (up to 2 players for now) - New character: Vince Volt - New stage + music: Sunset Bridge - Major UI rehaul - New moves for Shoto Goto, Dark Goto, and Don McRon - Rebalanced physics and all characters - Move lists in pause menu - CPU vs CPU mode - CPU difficulty option (Normal by default) - Vsync option (On by default)
fixedFixed GLES3 graphics issue when opening game on some computers - Fixed Mac fullscreen bug - Double KOs now work as intended - Other bugs I may be forgetting? (there have been a lot!)
changedThe location for save data has also been changed. Please refer to the following if you want to transfer your old save data:
changedLinux: .local/share/godot/app_userdata/HYPERFIGHT Max Battle -> .local/share/HYPERFIGHT
changedThe remaining two characters planned for this update have unfortunately been pushed back to v2.1 or v3.0. Additionally, there may still be some bugs and issues with the online matchmaking and netcode, so please report your issues in the Steam bug report thread or on Discord.

HYPERFIGHT changes

addedRenamed to simply HYPERFIGHT (v1.x codenamed "Max Battle") - Added online matchmaking and friend lobbies (up to 2 players for now) - New character: Vince Volt - New stage + music: Sunset Bridge - Major UI rehaul - New moves for Shoto Goto, Dark Goto, and Don McRon - Rebalanced physics and all characters - Move lists in pause menu - CPU vs CPU mode - CPU difficulty option (Normal by default) - Vsync option (On by default)
fixedFixed GLES3 graphics issue when opening game on some computers - Fixed Mac fullscreen bug - Double KOs now work as intended - Other bugs I may be forgetting? (there have been a lot!)
changedThe location for save data has also been changed. Please refer to the following if you want to transfer your old save data:
changedLinux: .local/share/godot/app_userdata/HYPERFIGHT Max Battle -> .local/share/HYPERFIGHT
changedThe remaining two characters planned for this update have unfortunately been pushed back to v2.1 or v3.0. Additionally, there may still be some bugs and issues with the online matchmaking and netcode, so please report your issues in the Steam bug report thread or on Discord.

v2.0 "Unlimited" has finally been released!

Many community-tested betas have helped the game reach this point! Big thanks to everyone on the Discord for playing and supporting the game.

Changelog:

  • Renamed to simply HYPERFIGHT (v1.x codenamed "Max Battle") - Added online matchmaking and friend lobbies (up to 2 players for now) - New character: Vince Volt - New stage + music: Sunset Bridge - Major UI rehaul - New moves for Shoto Goto, Dark Goto, and Don McRon - Rebalanced physics and all characters - Move lists in pause menu - CPU vs CPU mode - CPU difficulty option (Normal by default) - Vsync option (On by default)

Bugfixes:

  • Fixed GLES3 graphics issue when opening game on some computers - Fixed Mac fullscreen bug - Double KOs now work as intended - Other bugs I may be forgetting? (there have been a lot!)

The location for save data has also been changed. Please refer to the following if you want to transfer your old save data:

Windows: AppData/Roaming/Godot/app_userdata/HYPERFIGHT Max Battle -> AppData/Roaming/HYPERFIGHT

Mac: Library/Application Support/godot/app_userdata/HYPERFIGHT Max Battle -> Library/Application Support/HYPERFIGHT

Linux: .local/share/godot/app_userdata/HYPERFIGHT Max Battle -> .local/share/HYPERFIGHT

The remaining two characters planned for this update have unfortunately been pushed back to v2.1 or v3.0. Additionally, there may still be some bugs and issues with the online matchmaking and netcode, so please report your issues in the Steam bug report thread or on Discord.

You can join the community through the links below:

Discord: https://discord.gg/7bkz8j8 Reddit: https://www.reddit.com/r/hyperfight

Thanks for playing!

  • joh

Be sure to follow on Twitter for the latest development updates: https://twitter.com/hypersnow_dev

Source

Steam News / 14 September 2019

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