Full notes
Full HYPERBEAT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
HYPERBEAT Passes 20,000 wishlists
We wanted to take a moment to say thank you to everyone enjoying the game and sharing it. We’ve been overwhelmed with the positive support and feedback. Alice and I felt at times during this journey the game would never make it off our hard drives, but we’re so glad that it finally did.
We have lots in store for the game with content updates - with the first (small one) being right around the corner. After that, we’ll be following up with more narrative content that didn’t make the initial release and continuing our commitment to streamlining custom maps. We’d like to show where the game’s headed in a roadmap once we’ve had a holiday to recover.
Community Update
If you haven’t checked it out yet, our Discord is growing (join here!), and a community is starting to form. Check out some incredible fanart below and stop by and say hi if you have the time! It’s the best place to learn how to make your own maps, or share your fits along the way. Live tweeting your play through in the Wellspring chat is encouraged.
With the improvements and stabilization of the mapmaking process, we also wanted to take a moment to appreciate those in the community that are working on and uploading custom charts.
You will hear from us again soon!
Thank you to our artists!
Steam post imageCredit: NeonWillowLeaf - Twitter
Credit: Yinky Baginky - Bluesky
Steam post imageCredit: NeonWillowLeaf - Twitter
Steam post imageCredit: NeonWillowLeaf - Twitter
Source
Changelog.gg summarizes and formats this update. How we read updates.
