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Steam News28 October 20258mo ago

HYPERBEAT Patchnotes - Patch 004 (20567740)

Patch 004 Hello Knights, Alice here! Tonight we're putting out Patch 004, which carries with it some new UI features, cosmetics, and a heap of bug fixes! Let's take a look at what's changed.

Full notes

Full HYPERBEAT update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes6 additions6 changes1 removal
  • UI and audio
  • Gameplay
  • Store
  • Events
  • Fixes
addedPatch 004Tonight we're putting out Patch 004, which carries with it some new UI features, cosmetics, and a heap of bug fixes! Let's take a look at what's changed.
changedFull Clear MedallionsTracks will now show emblems for full-clears in Track Select
changedFull Clear MedallionsA full-clear medallion will now be displayed next to scores in difficulty selection
addedCosmeticsA trinket for the Godot game engine has been added
addedCosmeticsA Diamond Skin has been added as a reward for collecting all 100 gems
addedSettingsThe settings menu has gotten a bit of an overhaul to improve navigation and clutter, which will support future expansion as new settings are added
maximum cursor sensitivity35maximum cursor sensitivity increased, buff

Patch 004

Hello Knights, Alice here!

Tonight we're putting out Patch 004, which carries with it some new UI features, cosmetics, and a heap of bug fixes! Let's take a look at what's changed.

Changelog:

Full Clear Medallions

  • Tracks will now show emblems for full-clears in Track Select

  • A full-clear medallion will now be displayed next to scores in difficulty selection

Cosmetics

  • A trinket for the Godot game engine has been added

  • A Diamond Skin has been added as a reward for collecting all 100 gems

Settings

  • The settings menu has gotten a bit of an overhaul to improve navigation and clutter, which will support future expansion as new settings are added

  • Added an audio slider for gameplay specific SFX

  • Added axis inversion for gamepad joysticks

  • Increased maximum cursor sensitivity from 3 to 5

  • Increased maximum frame limit from 144hz to 360hz

  • Removed "Touchscreen" input device until support is fully realized

Bugfixes

  • Fixed a bug which was preventing some players from receiving rewards for finishing Purple's story even after finishing the game (If this occurred, Purple's understanding rewards should be awarded upon loading the save file)

  • Fixed a bug preventing modded tracks from properly displaying their frame shapes

  • The mouse cursor should now be confined to the gameplay window at all times

  • Fixed a bug causing the character to slightly slide during conversations, breaking some cutscenes

  • Fixed a rounding error in the calculation of Overtime

  • The Guidebook will now properly present examples of Rating Indicators

  • Fixed a bug causing improper stretching of Twister decorations

Source

Steam News / 28 October 2025

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