Full notes
Full Hyper Frenzy update
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Repeated intro
Hey guys,
What changed
- Gameplay
- Fixes
- Balance
- Compatibility
Hyper Frenzy changes
I have decided to rename the game. It is now called Hyper Frenzy. Tho the game remains the same.
But additionally I have fixed some bugs and added the following:
You can now switch between pure keyboard or additional mouse control
There are now more resolutions possible
Asteroids don't inflict that big of a damage anymore
You can also use your mousewheel to scroll through your weapons
Removed WinAPI based input and added DirectInput to let the game run more smoothly
In future I also consider to entirely get rid of the old DX9 and use SDL2 or SFML instead and thus also feature Linux/macOS builds. But this will take some time.
Have fun with the game!
Kind Regards
Source
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