Full notes
Full Hydraulic Slam update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Hydraulic Slam changes
Hi everyone!
I have added some particle effects to make the game look more exciting:
When robot arms move up/down and rackets move left/right, a few sparks spread out in all directions.
When robots move around the court, they leave a trail of dust behind them, slowly rising and disappearing shortly after.
The simple trail behind the flying tennis ball is now replaced by bright, moving particles.
When the ball is hit by a robot racket, there is a little explosion effect emitting some smoke out of the moving racket.
The corners of the court are now featuring thick pillars, which are spitting either fire, water or slime, depending on the type of the court.
| Steam post image | Steam post image | Steam post image |
(Bonus feature: The pillars also contain spot lights which create more realistic shadows on the net and robots.)
Source
Changelog.gg summarizes and formats this update. How we read updates.
