Full notes
Full Hydraulic Slam update
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What changed
- Gameplay
- Events
- UI and audio
Hydraulic Slam changes
Hi everyone!
The first playtest is now closed, thank you for your feedback!
Quick overview of the latest features that have been added to the playtest:
Height, width, energy, condition and precision of computer tennis robots now depend on their initial (random) match score: The higher their initial match score, the higher their attributes
GodotSteam integration
Removed unnecessary files from export build
If the ball hits fire, it explodes and the receiving robot scores
If the ball hits slime, it bounces much lower and slower
If the ball hits water, it bounces a bit lower and slower
Improved match score changes and robot point rewards at the end of a match
Ranking list now shows the updated match scores for both robots after a match finished
When a button is unhovered, it zooms back to its original size in a short animation, instead of snapping back instantaneously
Stay tuned for more improvements and another playtest coming soon!
Source
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