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Steam News8 February 20179y ago

The second update is live now!

Dear Players, We continue our hard work on improving Husk. Now it's time for another update that will make our game a better experience. Expect a few more updates in the near future as we continue polishing the game.

Full notes

Full Husk update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes2 removals
  • Gameplay
  • Performance
  • UI and audio
  • Fixes
addedadded new types of scripts in Act V ,
addedadded an invert option to the game menu.
changedOptimization:
removeddirection-light shadows are now disabled when using medium graphic settings,
removeddynamic Depth of Field is now disabled when using medium graphic settings (or lower).
fixedfixed problems with collisions in Act VII ,

Dear Players, We continue our hard work on improving Husk. Now it's time for another update that will make our game a better experience. Expect a few more updates in the near future as we continue polishing the game. In the meantime check the list for the full details about this one: Features:

  • added new types of scripts in Act V,

  • added an invert option to the game menu.

Optimization:

  • direction-light shadows are now disabled when using medium graphic settings,

  • dynamic Depth of Field is now disabled when using medium graphic settings (or lower).

Fixes:

  • fixed problems with collisions in Act VII,

  • fixed main data streaming issues,

  • the elevator in Act II should work properly now,

  • various small fixes, including no sound while equipping an item, sound issues, scripts repetition, etc.

Please let us know about your opinion about these fixes and enhancements, as well as about things we need to polish further. A short break is now over and it’s time for us to work on the next update. Thanks for all support you show to us! The UndeadScout Team

Source

Steam News / 8 February 2017

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