In this update4
Full notes
Full HUSHED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
- UI and audio
- Maps
HUSHED changes
This update focuses on improving stability, making the gameplay clearer for new players, and enhancing the horror atmosphere of the mansion.
Fixes
Fixed an issue where the monster could stay too close to a player after a jumpscare, making it difficult for teammates to help them.
Fixed several crash issues reported by players.
Fixed various minor gameplay and interaction issues.
Improved general stability during online co-op gameplay.
Improvements & Additions
Updated the jumpscare to make it more intense and frightening.
Added new environmental sounds and horror events to improve the mansion atmosphere.
Improved several UI elements to make the game cleaner and easier to understand.
Improved player guidance so objectives and gameplay flow are clearer.
Added a new tutorial in the main menu that explains what players need to do and how to progress.
Added Simplified Chinese language support.
Reduced parts of the mansion map by removing some empty areas.
Reduced the overall game size.
Coming Soon
We are currently working on a new co-op mode called Senses Mode.
In this mode, each player will have a different limited sense, forcing the team to communicate, guide each other, and work together in a new way.
Senses Mode is not included in this update yet, but it is coming soon.
Focus on Feedback
This update is based on player feedback and focuses on improving stability, clarity, atmosphere, and overall playability.
Thank you for playing and supporting HUSHED.
Source
Changelog.gg summarizes and formats this update. How we read updates.
