Full notes
Full HUSHED update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
- Performance
HUSHED changes
This update focuses on improving overall gameplay, fixing key issues reported by players, and enhancing the atmosphere of the mansion.
Fixes
Fixed an issue where the secondary monster jumpscare could get stuck on the player’s screen
Fixed a bug where clients were sometimes unable to open or close doors
Fixed voice chat proximity issues where players could be heard from unrealistic distances
Improvements & Additions
Added new environmental events
Introduced new sound effects to enhance immersion
Added a bone-cracking sound to skull-shaped cups that triggers periodically when nearby, helping players locate them more naturally
Focus on Feedback This update is based on player feedback and focuses on improving clarity, stability, and overall playability. We will continue working on further improvements.
Thank you for your support.
Source
Changelog.gg summarizes and formats this update. How we read updates.
