Full notes
Full Huntsman update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- Performance
Elevator blocking progress. The elevator should now allow you to open the gates and function after death and loading a save.
The lab area should no longer have issues with objects being there that shouldn't be
The spider should now be teleporting and behaving properly in certain areas
Inventory should now longer duplicate items on death and load, and should properly save your inventory between saves and reloading
Inventory no longer occasionally locks while inspecting items
Security room door lock resolved
On loading a save or death, the player should not be triggering the Flashlight objective anymore
DLSS no longer turning itself off - this will help with overall performance
Additional signposting to highlight the need to regularly save the game manually
General performance improvements in a variety of small areas, to improve framerate
Source
Changelog.gg summarizes and formats this update. How we read updates.
