Full notes
Full Hunters In The Dark update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, fellow Hunters!
What changed
- Gameplay
- UI and audio
Hunters In The Dark changes
We’ve been working on more improvements and new content for Hunters In The Dark, and this update brings several additions to the game.
The Fairy Forest is growing! We’ve added three new Fairy Forest levels:
Winding Paths
X-Maze
3 Zones
The Fairy Forest theme will be available in the full game on release, and we’re excited to keep expanding it with more layouts, atmosphere, and surprises.
We’ve also added a new Fairy Forest soundtrack to give this theme its own magical, slightly mysterious mood.
You can now find Magic Stones in the Fairy Forest. They work like speed chargers: step next them to boost your speed and escape, chase, or cause a little extra chaos.
We’ve also adjusted the default difficulty. The game now starts on Difficulty 6 — Normal by default. In the full version, the next theme will unlock when you win a level on Difficulty 7 or higher.
Other changes in this update:
Added a Discord button to the main screen
Added an optional CRT Filter in Settings
Try the CRT Filter and let us know what you think — we’re considering making it the default look!
Thanks again for playing, testing, reporting issues, and supporting the game.
Please remember to wishlist Hunters In The Dark and check out the demo if you haven’t already!
See you in the dark!
~Wild Ox Studios ~Utopia Machina
Source
Changelog.gg summarizes and formats this update. How we read updates.
