Full notes
Full Hunter Project: Operation Survive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Hunter Project: Operation Survive changes
Hunter Project: Operation Survive is planned to be showcased as a demo showing an early build of the previous state of the game!
The developer will provide answers to the questions you may have. Be sure to stop by and ask to allow us to know what would interest you.
The broadcast will begin on Wednesday, June 15 at around 3:00 PM and end around 5:30 PM. The broadcaster will play the game as it currently is and analyze things that will be changed or stay the same. The developers will also explain the story and vision that the game is going for in terms of gameplay and visuals.
Things different from the "trailer"
Lighting
Menu
Audio
Maps
Note:
From what you see on the video is what is going to be shown, the game being showcased may not reflect the final game. The game is still a WIP and the models and systems will be subject to change.
What is to come A fully fleshed-out design of characters and enemies, more enemy types, and a third-party faction. Friendly AI that will fight with you and follow you. Prepare for war Trooper
Source
Changelog.gg summarizes and formats this update. How we read updates.
