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Steam News26 September 20259mo ago

Update 3.0.2 - Card Buffs

CARD BUFFS Colossal Impact: Base damage increased to 12 (0). Bigger bonks faster. Thunderstorm: Cost reduced to 1 (2) To the Depths: Cost reduced to 0. Deal 8 arcane damage 4 times. Exert 2. Lose 1 Stamina.

Full notes

Full Hunt the Pale Gods update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition10 changes1 removal
  • Balance
  • Gameplay
changedCARD BUFFSColossal Impact: Base damage increased to 12 (0). Bigger bonks faster.
changedCARD BUFFSThunderstorm: Cost reduced to 1 (2)
changedCARD BUFFSTo the Depths: Cost reduced to 0. Deal 8 arcane damage 4 times. Exert 2. Lose 1 Stamina.
changedCARD BUFFSRiptide: Deal 5 damage 3 times (was 15 once)
changedCARD BUFFSGlorious Light: Range 2: deal 8 arcane damage + 1 for every ritual played.
changedCARD BUFFSChaos Storm: Hits increased to 6 (5)

Hunt the Pale Gods changes

changedColossal Impact: Base damage increased to 12 (0). Bigger bonks faster.
changedThunderstorm: Cost reduced to 1 (2)
changedTo the Depths: Cost reduced to 0. Deal 8 arcane damage 4 times. Exert 2. Lose 1 Stamina.
changedRiptide: Deal 5 damage 3 times (was 15 once)
changedGlorious Light: Range 2: deal 8 arcane damage + 1 for every ritual played.

CARD BUFFS

  • Colossal ImpactBase damage increased to 12 (0). Bigger bonks faster.
  • ThunderstormCost reduced to 1 (2)
  • To the DepthsCost reduced to 0. Deal 8 arcane damage 4 times. Exert 2. Lose 1 Stamina.
  • Riptide: Deal 5 damage 3 times (was 15 once)

  • Upheaval: Now can hit anywhere, as long as you destory a monolith next to you.

  • Glorious Light: Range 2: deal 8 arcane damage + 1 for every ritual played.

  • Fragment: Create 3 Cosmic Shards. Destory 2 random monoliths. Create 1 random monolith.

  • Borrowed Time: Now also enhances one (bigger turns = bigger cost)

  • Chaos StormHits increased to 6 (5)
  • Grand SchemeCost reduced to 2
  • Lantern Surge: Rework: Enemy skips next turn. Ignite self 5. Add a random anathema. No longer increases in cost.

  • Pale EyesRework: Any range stagger 10. Ignite 5. Resonance 5: Enhance 2. Removed stamina cost.
  • Second Sight: Now also draws 1 card.

  • SimulacrumBase cost reduced to 3 (4)
  • Void Beckons: Now additionally it triggers on ritual played: Causing 10 hp loss on enemy.

  • Waking the Fallen: Rework: Base damage 8 (10), every 2 shadows consumed increase the hits by 1. This means it scales better with Strength now.

Source

Steam News / 26 September 2025

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