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Steam News27 October 20258mo ago

Hunkfrat Update v0.1.2

Hunkfrat Development Update – A Better Weapon System & New Informations! Hi everyone!

In this update6

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What changed

0 fixes4 additions7 changes0 removals
  • Gameplay
  • Performance
addedHunkfrat Development Update – A Better Weapon System & New Informations!Hi everyone! It’s been a while since the last update, and I’ve been working hard improving Hunkfrat to make the core gameplay feel tighter and more satisfying. Here’s what’s new since the last version:
changed1- Weapon System OverhaulThe weapon system has been completely restructured to support multiple weapons. Previously, the player could only use a single gun, which obviously isn’t ideal for an FPS. Now, the system dynamically handles different weapon types, animations, and unique shooting/reloading logic.
changed1- Weapon System OverhaulThis update lays the foundation for more variety and scalability in future builds.
added2- Three New Weapons AddedTo make the game more content-rich, I’ve added three new weapons to the game:
changed2- Three New Weapons AddedShotgun – powerful, close-range weapon for clearing tight spaces.
changed2- Three New Weapons AddedEach weapon will support the planned upgrade and attachment system , which I'll be expanding further in the upcoming updates.

Hunkfrat changes

addedHi everyone! It’s been a while since the last update, and I’ve been working hard improving Hunkfrat to make the core gameplay feel tighter and more satisfying. Here’s what’s new since the last version:
changedThe weapon system has been completely restructured to support multiple weapons. Previously, the player could only use a single gun, which obviously isn’t ideal for an FPS. Now, the system dynamically handles different weapon types, animations, and unique shooting/reloading logic.
changedThis update lays the foundation for more variety and scalability in future builds.
addedTo make the game more content-rich, I’ve added three new weapons to the game:
changedShotgun – powerful, close-range weapon for clearing tight spaces.

Hunkfrat Development Update – A Better Weapon System & New Informations!

Hi everyone! It’s been a while since the last update, and I’ve been working hard improving Hunkfrat to make the core gameplay feel tighter and more satisfying. Here’s what’s new since the last version:

1- Weapon System Overhaul

The weapon system has been completely restructured to support multiple weapons. Previously, the player could only use a single gun, which obviously isn’t ideal for an FPS. Now, the system dynamically handles different weapon types, animations, and unique shooting/reloading logic.

This update lays the foundation for more variety and scalability in future builds.

2- Three New Weapons Added

To make the game more content-rich, I’ve added three new weapons to the game:

  • Assault Rifle – reliable, balanced, and perfect for mid-range combat.

  • Shotgun – powerful, close-range weapon for clearing tight spaces.

  • Knife – a quick melee option for finishing off enemies up close.

Each weapon will support the planned upgrade and attachment system, which I'll be expanding further in the upcoming updates.

3- Code Improvements

A lot of internal code has been simplified and optimized for better performance and stability. This cleanup makes future development much easier and reduces potential bugs down the line.

4- What’s Next?

In the next phases, I’ll be focusing on:

  • Expanding the Weapon Upgrade System,

  • Reformatting the Quest System to fit a linear First Person Shooter better.

  • Building the rest of the campaign levels and story

  • And getting closer to the final release of Hunkfrat.

If you’d like to learn more about:

  • How the new weapon system looks like,

  • Various informations about the game,

  • And when it’s planned to release...

Then check out the latest showcase video below👉

Thanks for reading and supporting the project. it really means a lot to me 😇. If you haven’t already, don’t forget to add Hunkfrat to your Steam wishlist and join our Discord community for future updates and sneak peeks.

Stay tuned, more is on the way!

Source

Steam News / 27 October 2025

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