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Steam News27 May 20251y ago

[1.0.28.4665] "Dante Update" Version Notes

CHANGES & ADDITIONS Added a new "Dante" AI Persona. Added food consumption on armies, meaning: Army Food Consumption is taken from cities based on their size. Nomads and Mounted Nomads do not consume food.

Full notes

Full HUMANKIND™ update

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What changed

10 fixes3 additions4 changes1 removal
  • Gameplay
  • Events
  • Performance
  • Fixes
addedAdded a new "Dante" AI Persona.
addedAdded food consumption on armies, meaning: Army Food Consumption is taken from cities based on their size. Nomads and Mounted Nomads do not consume food. Scouts upgraded from neolithic tribes do not consume food.
changedReduced the additional food consumption for large population cities.
removedRemoved the Challenges and gave their rewards to all players.
addedAdded a Stability bonus for all unit stationed on a City.
changedChanged the Congress of Humankind maximum ideological effect of "Homeland" to +100% War Support gains on City occupation (instead of +100% War Score).

HUMANKIND™ changes

addedAdded a new "Dante" AI Persona.
addedAdded food consumption on armies, meaning: Army Food Consumption is taken from cities based on their size. Nomads and Mounted Nomads do not consume food. Scouts upgraded from neolithic tribes do not consume food.
changedReduced the additional food consumption for large population cities.
removedRemoved the Challenges and gave their rewards to all players.
addedAdded a Stability bonus for all unit stationed on a City.

CHANGES & ADDITIONS

  • Added a new "Dante" AI Persona.

  • Added food consumption on armies, meaning: Army Food Consumption is taken from cities based on their size. Nomads and Mounted Nomads do not consume food. Scouts upgraded from neolithic tribes do not consume food.

  • Reduced the additional food consumption for large population cities.

  • Removed the Challenges and gave their rewards to all players.

  • Added a Stability bonus for all unit stationed on a City.

  • Changed the Congress of Humankind maximum ideological effect of "Homeland" to +100% War Support gains on City occupation (instead of +100% War Score).

  • Changed the Congress of Humankind first ideological effect of "World" to +15 War Support required for Fromal War (instead of +10).

  • Updated the Humankind Mod Tools build.

  • Gifted the Early Bird DLC to all players, including: "Buddica" AI Persona. "Lucy" AI Persona. "Edgar Allan Poe" AI Persona. Celtic player profile decorations. Celtic profile symbols.

FIXES OF ISSUES SPOTTED BY THE COMMUNITY (THANKS!)

  • Fixed an issue were an incorrect Grievance was triggered on Allies when asking for an enemy Surrender.

  • Fixed an issue were the AI accepting a Surrender made the winning side appear as surrendered as well.

OTHER FIXES

  • Fixed an issue were "Unknown" food consumption were displayed on Occupied Cities.

  • Fixed an issue were the "Paid Wages" bonus from "Army Wages" civic was not calculated correctly.

  • Fixed an issue were the "Fog" tiles didn't apply the Combat Strenght bonus in all cases.

  • Fixed an issue were there was no penalty when the losing side of a War had no City left.

  • Fixed an issue were the AI didn't accept a Surrender request if the player's War Support reached zero.

  • Fixed an issue were an incorrect pop-up notification was triggered when continuing a War you were winning.

  • Fixed an issue were declaring war against a Liege as a Vassal didn't declare war against the other vassals.

  • Fixed an issue were the Avatar customization buttons were locked after closing the menu without saving.

Source

Steam News / 27 May 2025

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