Human Host
Steam News 15 May 20266d ago

Fixed an issue where zombies would become too numerous over time.

● Fixed an issue where the nighttime horde event would continue into the day, causing excessive numbers. The horde now only occurs at night, and as soon as day breaks, the spawning of subsequent waves is immediately ter…

Update log

Full Human Host update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions0 changes0 removals
  • Store
fixed● Fixed an issue where the nighttime horde event would continue into the day, causing excessive numbers. The horde now only occurs at night, and as soon as day breaks, the spawning of subsequent waves is immediately terminated. ● Fixed multiple bugs related to system houses, including transparent walls, regenerated demolished houses, and so on. ● Fixed an issue where the left-side notification text box was positioned too high. ● Loot container contents will now auto-sort by default. ● Fixed a bug where the right-click menu button would not hide after splitting an item.

● Fixed an issue where the nighttime horde event would continue into the day, causing excessive numbers. The horde now only occurs at night, and as soon as day breaks, the spawning of subsequent waves is immediately terminated. ● Fixed multiple bugs related to system houses, including transparent walls, regenerated demolished houses, and so on. ● Fixed an issue where the left-side notification text box was positioned too high. ● Loot container contents will now auto-sort by default. ● Fixed a bug where the right-click menu button would not hide after splitting an item.

Source

Steam News / 15 May 2026

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