Update log
Full Human Host update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Fixes
- Balance
- UI and audio
- Store
● Finally fixed the bug where after loading a save, some base buildings, storage boxes, and workbenches would disappear. Simply update to the latest version, and any old saves damaged by this bug will be automatically repaired, restoring everything to normal.
● Significantly increased tire durability; also reduced damage taken from vehicle collisions by 50%. However, please note that critical components such as the driver's seat, generator, and engine are still very fragile. If the vehicle flips over, these parts are easily destroyed once they collide with anything. It is recommended to wrap them with blocks (Note: solar generators cannot be blocked from sunlight, otherwise they won't generate power; you need clever structures to protect them while keeping them exposed).
● Fixed a bug where looting zombie containers always triggered a countdown before opening.
● Fixed UI misalignment issues on non-16:9 resolutions.
● Doubled the spawn chance of biome-specific unique items.
● Fixed a bug where failing to discard an item caused the game to get stuck.
● Fixed a null reference bug when unloading terrain data.
● Fixed a bug where a subscript index was less than 0 in the shattering algorithm.
Source
