Update log
Full Human Host update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
- Balance
● Improved the camera rotation algorithm to prevent player misoperation caused by screen spin during lag.
● Fixed a bug where initial character perks did not take effect.
● Fixed a bug where wooden debris generated on the ground after demolishing a house could not be broken.
● Increased the health restored by food.
● Slightly increased the chance of digging up sand. However, the main source of sand remains the desert.
● Fixed a bug where players often heard zombies digging but could not find where the zombies were.
● Increased the amount of logs obtained from felling trees.
● Fixed a bug where players would acquire corresponding loot when zombies destroyed walls of abandoned buildings.
● Fixed a bug where loading a save got stuck due to a missing asset index.
● Fixed a “null key” bug in the dictionary of the digging system.
● Fixed a bug where data was modified inside an iterator in the object pool.
Source
