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Steam News7 May 20264mo ago

Fixed several bugs.

● Made another attempt to fix the bug where terrain chunks would disappear after digging the ground surface. This issue involves the voxel system and is extremely complex.

Full notes

Full Human Host update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions1 change0 removals
  • Maps
  • Fixes
changed● Made another attempt to fix the bug where terrain chunks would disappear after digging the ground surface. This issue involves the voxel system and is extremely complex. If the bug still occurs after this update, please report it on Discord or the Steam discussion forums. Thank you!
fixed● Fixed a bug where writing non-player-built scene models into the building save file would prevent the game from exiting.
fixed● Fixed a bug where after loading a save, repairing a damaged building structure would cause the object to disappear.
fixed● Fixed a null reference bug in the mesh batching system.
fixed● Fixed a bug where placing a "Door" on a vehicle would cause no visual change when opening or closing the door.

Human Host changes

changed● Made another attempt to fix the bug where terrain chunks would disappear after digging the ground surface. This issue involves the voxel system and is extremely complex. If the bug still occurs after this update, please report it on Discord or the Steam discussion forums. Thank you!
fixed● Fixed a bug where writing non-player-built scene models into the building save file would prevent the game from exiting.
fixed● Fixed a bug where after loading a save, repairing a damaged building structure would cause the object to disappear.
fixed● Fixed a null reference bug in the mesh batching system.
fixed● Fixed a bug where placing a "Door" on a vehicle would cause no visual change when opening or closing the door.

● Made another attempt to fix the bug where terrain chunks would disappear after digging the ground surface. This issue involves the voxel system and is extremely complex. If the bug still occurs after this update, please report it on Discord or the Steam discussion forums. Thank you!

● Fixed a bug where writing non-player-built scene models into the building save file would prevent the game from exiting.

● Fixed a bug where after loading a save, repairing a damaged building structure would cause the object to disappear.

● Fixed a null reference bug in the mesh batching system.

● Fixed a bug where placing a "Door" on a vehicle would cause no visual change when opening or closing the door.

Source

Steam News / 7 May 2026

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