Update log
Full Human Host update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
1 fix0 additions1 change0 removals
- Performance
- Fixes
changed● When the player stands still, has any UI open, and the mouse stays idle for a few seconds, a memory defrag will smartly trigger based on current usage — hopefully easing FPS drops over long play sessions.
fixed● Fixed an issue where the "Rotor" wouldn't naturally snap to surfaces.
● When the player stands still, has any UI open, and the mouse stays idle for a few seconds, a memory defrag will smartly trigger based on current usage — hopefully easing FPS drops over long play sessions.
● Fixed an issue where the "Rotor" wouldn't naturally snap to surfaces.
Source
