In this update4
Full notes
Full Human Fast Food update
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What changed
- Gameplay
- Balance
Human Fast Food changes
After a playtest with hundreds of players and dozens of responses to the survey, here are the main updates coming to tomorrow's demo:
1. Translation
I'm not going to lie, it's not complete yet, but I'd say it's 95% there, with only non-relevant things not translated, like loading menu texts. I thought it would be easier, but dealing with different fonts, spacing and line breaks has been a nightmare
2. Coins
This one is self-explanatory, no longer “one by one”.
3. Human body physics
Yeeei, physics to the meat
4. Camera Shake
Just disable the option in the "Controls" menu.
These are the ones I find most useful. Now to the "smaller" ones:
Expanded lever collider
More money on each sale (balance) 7. 1 More meat produced in each human body
New window on the side of the meat processor lever, so you can see the damage
More content (1 new upgrade, 1 new recipe, 1 helper, customization)
And other small updates. That's it, see you tomorrow!
Source
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