Full notes
Full Hrumka update
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What changed
- Balance
- Gameplay
- Fixes
Hrumka changes
Thank you to everybody for giving my game a chance. I even saw some YouTube videos of people playing. This update includes fixes to problems that I saw there and ideas that some players have suggested.
The initial waves of enemies are a more forgiving now.
A small pause is added when the clone dies so that players can more clearly see what happened.
A dedicated run log that includes most actions on the board can now be found in the pause menu. In the future. More types of entries will be added.
Dodge teleport skill now actually does something.
Solved some problems with the level up panel: players would not be able to select an option or the message bubble would remain visible.
When a player and an enemy clash into the same tile, there will be a text message to point that one before they jump on different tiles
Some problems with the timer during pause have been addressed
There are still many problems to fix. I will try to bring another hotfix as soon as possible
Source
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