Full notes
Full How Many Dudes? update
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Repeated intro
HELLO, MY DUDES!
What changed
- UI and audio
- Gameplay
- Performance
How Many Dudes? changes
We've been cooking up a TURBO UPDATE for the How Many Dudes demo, and we're ready to toss it into your lap like a hot potato before we dive into our Dev Cave to go full throttle on developing the full game.
Highlights:
- Added support for 8 new languagesKorean, Japanese, Simplified Chinese, LATAM Spanish, German, French, Brazilian Portuguese, and Russian.
Several UI improvements, including DARK MODE!
A new 1.5x speed option during gameplay
New meta-progression via unlockable Pocket Dice through the Collections system
A new game mode: The "DAILY DUDE!" Every day, a random team of Dudes is assembled for you to put to the test. You can replay each day's Daily Dude as many times as you want! ... That day.
Ghost Dude, Ninja Dude, and Wizard Dude have been reworked. They're good now!
The "Scavenger Dude" now appears several times throughout each run to borrow your relics in exchange for a bonus relic later down the line!
Several new enemies you'll encounter and get wrecked by
A reworked endgame (round 100 and beyond)
A whole bunch of bug fixes and optimizations
Would you like to know more? The full patch notes are available here. Have fun, and we'll see you at launch!
Source
Changelog.gg summarizes and formats this update. How we read updates.
