In this update2
Full notes
Full HoverGrease 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Maps
- Store
HoverGrease 2 changes
This update tightens up the story flow, fixes several map‑specific bugs, and clears a few UI hiccups. Thank you for your patience, this is what we changed:
Fixes
Steam Achievements
The “Played 10 matches with X mutant” achievement now correctly tracks the selected mutant.
HoverCorp Office (Chapter 8)
Ending cinematic after the rooftop helicopter fight is restored.
Fog and cloud visual effects have been improved.
Rooftop aiming bug fixed.
Objective text corrected to “go up” after destroying the androids (was incorrectly “go down”).
Downtown Sniper Sisters map (Chapter 6)
Updated Dr. Samuel 3D model.
Tutorial map (Prologue)
Peanut and Billy are now deactivated automatically when the mini‑spider boss fight starts, preventing back‑tracking.
End of game flow
After the credits roll, players are returned to the home page for quick multiplayer matchmaking.
Mutant Store (in‑app purchases)
Gold cost is now displayed correctly for all items.
Known Issues (In Progress)
Animation glitch: some mutants and enemies appear as if they are holding a gun instead of playing their correct animation.
Frame‑rate drops on the HoverCorp Office Helicopter map and during Madeye’s smash in the Prologue, likely caused by real‑time physics calculations.
Thank you for your feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
