Full notes
Full Hoverflow update
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What changed
- UI and audio
- Gameplay
- Fixes
Hoverflow changes
Fixes :
No more 60fps lock without VSYNC (Thanks to @mz_ !)
Fixed graphic options save (Thanks to @mz_ !)
Added support 2540x1440 (Thanks to @mz_ !)
Fixed Infinity mode
Build is back to 1.4Go ! I removed a lot of unused stuff
Gameplay :
Added Ninja medals !! Unlock one by doing an incredible time on one level and you will unlock it for the rest of the levels 😃 (currently only available on level 1,2,3, 10 and infinity)
Added climbing thanks to @Alex.Fyve, it allows to quickly climb small obstacles and feels pretty good
Complete rework of the jumping mecanics thanks to @mz_ , dropping off a platform doesn't consume a jump now, same for going on a ramp -> you can still jump after a ramp if you have a second jump available
Added some bhop visualization thanks to many recommandations
Removed moving platforms from the game
Reworked level 3 and 10
Reworked the two markers near the crosshair to indicate the jump charges
Secrets are a bit smaller
Next on the Roadmap :
Gamepad playability (and Steam Deck)
Chapter 1 overhaul (not happy with the art right now)
I would be glad to have your feedback on how the gameplay feels after that
Source
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