What changed
1 fix1 addition1 change0 removals
- UI and audio
- Gameplay
- Balance
addedAdded - Added horse running styles. The active style can be changed in the horse detail view, in the options. Running a horse in a specific style will slowly improve proficiency in that style. - When you hover over preferences in horse profile it now shows a breakdown in the tooltip - More variation for horse coats, added face markings and leg markings - More pets to adopt to your stable - You can now update the real world data and what countries you have in settings of exsisting saves (do backups before you do any changes) - Added to devtools a data browser, that works in a similar way to outside database browsers like say DBeaver, so that the user does not have to close the game to do data edits in tables from a more graphical interface - All translations should now have base covered
changedImproved - If a horse tries to run too far ahead of the lead pack, some of the other horses will now give chase - The penalty for running alone, far ahead of the other horses has been significantly increased - Preferences for the horse are now gated between knowledge
fixedFixed - Slot machine crashing if changing page while it's spinning - Fixed another cause for the simulation finishing order not matching the visual finishing order - A default value that was messing with economic snapshots of stables - If player turn off crime, don't send whistleblower emails - When using filters with localization they broke - Fixed a bug that caused horses with extremely low health risk to get injured 100% of the time - Some padding fixes in top bar - Horses can accelerate to 60% of their max speed again, while out of stamina - Possible fix for counting jockey wins for goals
Horse Racing Manager changes
addedAdded - Added horse running styles. The active style can be changed in the horse detail view, in the options. Running a horse in a specific style will slowly improve proficiency in that style. - When you hover over preferences in horse profile it now shows a breakdown in the tooltip - More variation for horse coats, added face markings and leg markings - More pets to adopt to your stable - You can now update the real world data and what countries you have in settings of exsisting saves (do backups before you do any changes) - Added to devtools a data browser, that works in a similar way to outside database browsers like say DBeaver, so that the user does not have to close the game to do data edits in tables from a more graphical interface - All translations should now have base covered
changedImproved - If a horse tries to run too far ahead of the lead pack, some of the other horses will now give chase - The penalty for running alone, far ahead of the other horses has been significantly increased - Preferences for the horse are now gated between knowledge
fixedFixed - Slot machine crashing if changing page while it's spinning - Fixed another cause for the simulation finishing order not matching the visual finishing order - A default value that was messing with economic snapshots of stables - If player turn off crime, don't send whistleblower emails - When using filters with localization they broke - Fixed a bug that caused horses with extremely low health risk to get injured 100% of the time - Some padding fixes in top bar - Horses can accelerate to 60% of their max speed again, while out of stamina - Possible fix for counting jockey wins for goals
Added - Added horse running styles. The active style can be changed in the horse detail view, in the options. Running a horse in a specific style will slowly improve proficiency in that style. - When you hover over preferences in horse profile it now shows a breakdown in the tooltip - More variation for horse coats, added face markings and leg markings - More pets to adopt to your stable - You can now update the real world data and what countries you have in settings of exsisting saves (do backups before you do any changes) - Added to devtools a data browser, that works in a similar way to outside database browsers like say DBeaver, so that the user does not have to close the game to do data edits in tables from a more graphical interface - All translations should now have base covered
Improved - If a horse tries to run too far ahead of the lead pack, some of the other horses will now give chase - The penalty for running alone, far ahead of the other horses has been significantly increased - Preferences for the horse are now gated between knowledge
Fixed - Slot machine crashing if changing page while it's spinning - Fixed another cause for the simulation finishing order not matching the visual finishing order - A default value that was messing with economic snapshots of stables - If player turn off crime, don't send whistleblower emails - When using filters with localization they broke - Fixed a bug that caused horses with extremely low health risk to get injured 100% of the time - Some padding fixes in top bar - Horses can accelerate to 60% of their max speed again, while out of stamina - Possible fix for counting jockey wins for goals