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Steam News17 May 20261mo ago

[0.9.5.9] - 2026-05-17

Improved - Visual breeding stat preview updated to show buckets of probabilities, that better reflects how breeding works. Under these also show past foals and where they have landed.

Full notes

Full Horse Racing Manager update

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What changed

1 fix0 additions1 change0 removals
  • Gameplay
  • Fixes
changedImproved - Visual breeding stat preview updated to show buckets of probabilities, that better reflects how breeding works. Under these also show past foals and where they have landed. You can also press the past foal balls and go to the horse or then use the peek panel to view it quickly (activate and deactivate with P) - One pedigree default hotkey in breeding moved from P to L - Sim coats feature in breeding, to see all possibilities a pair has - Refactored the medical page to be more informative with a risk table - When horses get sick you can also now also select a treatment plan - Added healthrisk, temperament and intelligence as filters to custom tab - You can now choose in the settings (and game start) what CPU generated races are also done on top of the real worl schedules - Horse finder and person finder should now be much more efficient in big games, also renamed tabs just to finder - Other than eldest child should also now get dating requests - Your children can also start dating on their own, you can refuse with varied success and consequences - When children are dating they should also progress to marriage - Better control of what races are generated for the real life schedules - Scaled the socials a bit to make them have more meaning - If a horse has an race invitation, transfer it with the horse in the trade
fixedFixed - Inbreeding check is now up to three generations, to mirror more real life - Dead horses were showing weird potential skills in breeding tables - Breed now shows fully and is not cutoff in tables - Traits filtering in breeding trable if fixed - Racecourse/auctionhouse compleation is now monitored daily instead of monthly - Filtering age should work better now if you have natural birth jan1, but this is only for new horses so old horses can still have the bug - Pedigree should look a bit better/work more reliably for longer lineages - Native flag in real world data ashould now work as expected - In staff training table the numbers for the courses should be fixed now - In socials even on success the realtionship sometimes went down - Sorting staff training results and other places should work better

Horse Racing Manager changes

changedImproved - Visual breeding stat preview updated to show buckets of probabilities, that better reflects how breeding works. Under these also show past foals and where they have landed. You can also press the past foal balls and go to the horse or then use the peek panel to view it quickly (activate and deactivate with P) - One pedigree default hotkey in breeding moved from P to L - Sim coats feature in breeding, to see all possibilities a pair has - Refactored the medical page to be more informative with a risk table - When horses get sick you can also now also select a treatment plan - Added healthrisk, temperament and intelligence as filters to custom tab - You can now choose in the settings (and game start) what CPU generated races are also done on top of the real worl schedules - Horse finder and person finder should now be much more efficient in big games, also renamed tabs just to finder - Other than eldest child should also now get dating requests - Your children can also start dating on their own, you can refuse with varied success and consequences - When children are dating they should also progress to marriage - Better control of what races are generated for the real life schedules - Scaled the socials a bit to make them have more meaning - If a horse has an race invitation, transfer it with the horse in the trade
fixedFixed - Inbreeding check is now up to three generations, to mirror more real life - Dead horses were showing weird potential skills in breeding tables - Breed now shows fully and is not cutoff in tables - Traits filtering in breeding trable if fixed - Racecourse/auctionhouse compleation is now monitored daily instead of monthly - Filtering age should work better now if you have natural birth jan1, but this is only for new horses so old horses can still have the bug - Pedigree should look a bit better/work more reliably for longer lineages - Native flag in real world data ashould now work as expected - In staff training table the numbers for the courses should be fixed now - In socials even on success the realtionship sometimes went down - Sorting staff training results and other places should work better

Improved - Visual breeding stat preview updated to show buckets of probabilities, that better reflects how breeding works. Under these also show past foals and where they have landed. You can also press the past foal balls and go to the horse or then use the peek panel to view it quickly (activate and deactivate with P) - One pedigree default hotkey in breeding moved from P to L - Sim coats feature in breeding, to see all possibilities a pair has - Refactored the medical page to be more informative with a risk table - When horses get sick you can also now also select a treatment plan - Added healthrisk, temperament and intelligence as filters to custom tab - You can now choose in the settings (and game start) what CPU generated races are also done on top of the real worl schedules - Horse finder and person finder should now be much more efficient in big games, also renamed tabs just to finder - Other than eldest child should also now get dating requests - Your children can also start dating on their own, you can refuse with varied success and consequences - When children are dating they should also progress to marriage - Better control of what races are generated for the real life schedules - Scaled the socials a bit to make them have more meaning - If a horse has an race invitation, transfer it with the horse in the trade

Fixed - Inbreeding check is now up to three generations, to mirror more real life - Dead horses were showing weird potential skills in breeding tables - Breed now shows fully and is not cutoff in tables - Traits filtering in breeding trable if fixed - Racecourse/auctionhouse compleation is now monitored daily instead of monthly - Filtering age should work better now if you have natural birth jan1, but this is only for new horses so old horses can still have the bug - Pedigree should look a bit better/work more reliably for longer lineages - Native flag in real world data ashould now work as expected - In staff training table the numbers for the courses should be fixed now - In socials even on success the realtionship sometimes went down - Sorting staff training results and other places should work better

Source

Steam News / 17 May 2026

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