What changed
1 fix1 addition1 change0 removals
addedAdded - Added a "Disable qualifying races" toggle in settings -> game rules, mirroring the custom schedule option from the main menu so you can turn qualification off mid-game (only relevant when using a custom or real-world schedule) - Added negative ui sound for email buttons saying No or Reject
changedImproved - In home table have a sim to next race for each horse, this helps if you have hundreds of horses but only want to watch say 1-2 of them live - Jockeys, head trainers, trainers, caretakers and stables also now get the G1 award under their awards when a horse they are working with wins - Some of the automatic race registration logic - Inverts the seasons for weather in the Southern Hemisphere - The illegal sound plays when the dialog panel appears, and only one sound can play at the same time
fixedFixed - In horse description if horse has won multiple G1 truncate to just one year - Make the awards tab in horses fill the space - Check uniques in names in breeding, so that you don't have to generate new ones when there is a clash - Horse valuations now react immediately after big win - Some islands and smaller countries being set to the ice cap climate - Performance issue with big auctions in sim - Looped audio not playing if started game muted and then changed it - Go to race button also plays the sound for transitioning into races
Horse Racing Manager changes
addedAdded - Added a "Disable qualifying races" toggle in settings -> game rules, mirroring the custom schedule option from the main menu so you can turn qualification off mid-game (only relevant when using a custom or real-world schedule) - Added negative ui sound for email buttons saying No or Reject
changedImproved - In home table have a sim to next race for each horse, this helps if you have hundreds of horses but only want to watch say 1-2 of them live - Jockeys, head trainers, trainers, caretakers and stables also now get the G1 award under their awards when a horse they are working with wins - Some of the automatic race registration logic - Inverts the seasons for weather in the Southern Hemisphere - The illegal sound plays when the dialog panel appears, and only one sound can play at the same time
fixedFixed - In horse description if horse has won multiple G1 truncate to just one year - Make the awards tab in horses fill the space - Check uniques in names in breeding, so that you don't have to generate new ones when there is a clash - Horse valuations now react immediately after big win - Some islands and smaller countries being set to the ice cap climate - Performance issue with big auctions in sim - Looped audio not playing if started game muted and then changed it - Go to race button also plays the sound for transitioning into races
Added - Added a "Disable qualifying races" toggle in settings -> game rules, mirroring the custom schedule option from the main menu so you can turn qualification off mid-game (only relevant when using a custom or real-world schedule) - Added negative ui sound for email buttons saying No or Reject
Improved - In home table have a sim to next race for each horse, this helps if you have hundreds of horses but only want to watch say 1-2 of them live - Jockeys, head trainers, trainers, caretakers and stables also now get the G1 award under their awards when a horse they are working with wins - Some of the automatic race registration logic - Inverts the seasons for weather in the Southern Hemisphere - The illegal sound plays when the dialog panel appears, and only one sound can play at the same time
Fixed - In horse description if horse has won multiple G1 truncate to just one year - Make the awards tab in horses fill the space - Check uniques in names in breeding, so that you don't have to generate new ones when there is a clash - Horse valuations now react immediately after big win - Some islands and smaller countries being set to the ice cap climate - Performance issue with big auctions in sim - Looped audio not playing if started game muted and then changed it - Go to race button also plays the sound for transitioning into races