Full notes
Full Horripilant update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Fixes
Version 1.3.1 is now LIVE
✨ What’s new?
Reworked save/loading system to handle failure, prevent writing empty files if it fails and try and recover from backups if the main save file cannot load.
If you’ve lost your progress, try booting up the game with this new update and see if the game picks it up from the backup! We also now display errors if the game fails to save the game so you know if something is wrong and the game can’t save.
Materials
You can now right click to buy max material upgrades.
Supporter Pack
Concerned Joe from Move or Die is now in the base supporter pack!
Settings
Voice 3 is now available - which is the original player hurt/speaking voice.
⚙️ Changes
Exploration
Webs in the room with the webs now have an outline while hovered to show that they’re interactable.
Materials
Sped up the hold left click autobuy speed on material upgrade buttons.
Rebirth
Blood Lust is now the start of all nodes requiring to be bought before allowing other nodes to be bought.
Speedy Clicks
Base cost: [c]100H[/c] → [c]10H[/c]
Optimization
Cost Multiplier: [c]8x[/c] → [c]5x[/c]
🐛 Bug Fixes
Added additionnal inside tree checking for the 1000th door animation, to prevent crashes while trying to reference nodes that are no longer in the tree if the player leaves the area before that animation is done.
Now taking into account the familiar’s cost discount while refunding meat via impaling it.
Fixed codes and beastiary not showing up on paper open.
Source
Changelog.gg summarizes and formats this update. How we read updates.
