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Steam News15 July 20261mo ago

Version 1.2.0 — Map Overview, Battle Summary & Region and Castle Downgrades

1.2.0 Fixed: Players can no longer click siege rams during the tutorial when asked to buy ladders. Fixed: Minor camera issues. Fixed: Minor translation issues. Fixed: Slight positioning changes in the top resource bar.

Full notes

Full Horn of the Warlord update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes8 additions0 changes0 removals
  • Fixes
  • Gameplay
  • Maps
fixed1.2.0Fixed: Players can no longer click siege rams during the tutorial when asked to buy ladders.
fixed1.2.0Fixed: Minor camera issues.
fixed1.2.0Fixed: Minor translation issues.
fixed1.2.0Fixed: Slight positioning changes in the top resource bar.
added1.2.0Added: The End Turn action (Enter) can now be configured in key mappings.
added1.2.0Added: Proper application icon, visible in the taskbar.

Horn of the Warlord changes

fixedFixed: Players can no longer click siege rams during the tutorial when asked to buy ladders.
fixedFixed: Minor camera issues.
fixedFixed: Minor translation issues.
fixedFixed: Slight positioning changes in the top resource bar.
addedAdded: The End Turn action (Enter) can now be configured in key mappings.

1.2.0

Fixed: Players can no longer click siege rams during the tutorial when asked to buy ladders.

Fixed: Minor camera issues.

Fixed: Minor translation issues.

Fixed: Slight positioning changes in the top resource bar.

Added: The End Turn action (Enter) can now be configured in key mappings.

Added: Proper application icon, visible in the taskbar.

Added: Battle Summary in Battle Logs. After the final round of battle, a summary is displayed showing casualties inflicted by each unit type.

Added: Every region can now be downgraded to the previous administrative level. This action takes 1 turn and provides 5 food.

Added: Every castle can now be downgraded to the previous defence level. This action takes 1 turn, costs 25% of the original construction gold, and returns 25% of the original construction materials (wood/stone/iron).

Added: Negative wood or stone income now causes slow castle degradation. Each missing required resource causes 3% defence value degradation, proportional to construction resource costs and distributed across all castles. In other words, a lack of wood mostly affects outposts and partially affects keeps, while a lack of stone mostly affects castles and strongholds.

Added: Map Overview, accessible from the right-side navigation panel. The Map Overview allows players to easily check global resource distribution, population, and region levels.

Added: Key configuration options for Trade (“B”) and Map Overview (“O”).

Source

Steam News / 15 July 2026

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