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Steam News17 October 20258mo ago

News from Mission Control

Hello everyone! Big news from Mission Control: our development crew just got bigger, and we’re kicking off a full-scale revamp of Horizon Journey with our sibling studio: REIN!

Full notes

Full Horizon Journey update

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Repeated intro

Hello everyone!

What changed

0 fixes0 additions5 changes0 removals
  • UI and audio
  • Performance
  • Gameplay
changedBig news from Mission Control: our development crew just got bigger, and we’re kicking off a full-scale revamp of Horizon Journey with our sibling studio: REIN! Systems, UI, and the overall gameplay experience. It’s not easy to reach Mars and while it’s not as difficult, making great games isn’t easy either. We’ve heard you loud and clear, and we’re acting on it. Let’s dive in:
changedTeam Expansion We’ve brought in fresh talent across engineering, UI/UX, art, and QA. More hands on deck means faster iteration, deeper polish, and better coverage on the features you care about most.
changedTotal Systems Revamp We’re reworking core systems under the hood to improve stability, performance, and flexibility for future content. Expect cleaner code paths, fewer edge-case bugs, and a foundation that scales with the roadmap.
changedUI & UX, Reimagined Menus, panels, and in-game prompts are being rebuilt for clarity and speed. Navigation will be snappier, readability improved, and key actions easier to find. So you can spend more time playing and less time digging through menus.
changedAll-Around Gameplay Improvements From controls and feedback to pacing and progression, we’re evaluating every touchpoint. The goal: tighter feel, clearer onboarding, and more satisfying moment-to-moment play.

Horizon Journey changes

changedBig news from Mission Control: our development crew just got bigger, and we’re kicking off a full-scale revamp of Horizon Journey with our sibling studio: REIN! Systems, UI, and the overall gameplay experience. It’s not easy to reach Mars and while it’s not as difficult, making great games isn’t easy either. We’ve heard you loud and clear, and we’re acting on it. Let’s dive in:
changedTeam Expansion We’ve brought in fresh talent across engineering, UI/UX, art, and QA. More hands on deck means faster iteration, deeper polish, and better coverage on the features you care about most.
changedTotal Systems Revamp We’re reworking core systems under the hood to improve stability, performance, and flexibility for future content. Expect cleaner code paths, fewer edge-case bugs, and a foundation that scales with the roadmap.
changedUI & UX, Reimagined Menus, panels, and in-game prompts are being rebuilt for clarity and speed. Navigation will be snappier, readability improved, and key actions easier to find. So you can spend more time playing and less time digging through menus.
changedAll-Around Gameplay Improvements From controls and feedback to pacing and progression, we’re evaluating every touchpoint. The goal: tighter feel, clearer onboarding, and more satisfying moment-to-moment play.

Big news from Mission Control

our development crew just got bigger, and we’re kicking off a full-scale revamp of Horizon Journey with our sibling studio: REIN! Systems, UI, and the overall gameplay experience. It’s not easy to reach Mars and while it’s notasdifficult, making great games isn’t easy either. We’ve heard you loud and clear, and we’re acting on it.

Let’s dive in

Team Expansion We’ve brought in fresh talent across engineering, UI/UX, art, and QA. More hands on deck means faster iteration, deeper polish, and better coverage on the features you care about most.

Total Systems Revamp We’re reworking core systems under the hood to improve stability, performance, and flexibility for future content. Expect cleaner code paths, fewer edge-case bugs, and a foundation that scales with the roadmap.

UI & UX, Reimagined Menus, panels, and in-game prompts are being rebuilt for clarity and speed. Navigation will be snappier, readability improved, and key actions easier to find. So you can spend more time playing and less time digging through menus.

All-Around Gameplay Improvements From controls and feedback to pacing and progression, we’re evaluating every touchpoint. The goal: tighter feel, clearer onboarding, and more satisfying moment-to-moment play.

Player Feedback: Heard & Actioned Your comments have shaped this push. Thank you for the detailed reports, suggestions, and tough love. You’re steering this mission as much as we are.

What’s Next Regular devlog updates will chart our progress, highlight design decisions, and show work-in-progress changes. Stand by for regular devlog updates.

As always, share your thoughts and keep the feedback coming..

Onward, and see you on Mars! 🚀

Source

Steam News / 17 October 2025

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