What changed
1 fix2 additions0 changes0 removals
addedNew Stuff: - Added Shield Pickup (take no damage for 5 seconds)
addedMap Changes: - visuals/objects in Dungeon Boss Arena have been altered/added
fixedGameplay Changes: - Green XP Orb is now more visible - Players can no longer out-run XP Orbs and other drops - Left-over keys will be converted to Souls at the end of the run (1 Key = 50 Souls) - Fixed Dungeon boss getting stuck on pitfall traps - Fixed bug where Soul Drops weren't being counted in the Stats panel - "Refill HP" option changed to "Gain 15% HP" when leveling up after reaching Max upgrades
HordeFighter 2D changes
addedNew Stuff: - Added Shield Pickup (take no damage for 5 seconds)
addedMap Changes: - visuals/objects in Dungeon Boss Arena have been altered/added
fixedGameplay Changes: - Green XP Orb is now more visible - Players can no longer out-run XP Orbs and other drops - Left-over keys will be converted to Souls at the end of the run (1 Key = 50 Souls) - Fixed Dungeon boss getting stuck on pitfall traps - Fixed bug where Soul Drops weren't being counted in the Stats panel - "Refill HP" option changed to "Gain 15% HP" when leveling up after reaching Max upgrades
New Stuff: - Added Shield Pickup (take no damage for 5 seconds)
Map Changes: - visuals/objects in Dungeon Boss Arena have been altered/added
Gameplay Changes: - Green XP Orb is now more visible - Players can no longer out-run XP Orbs and other drops - Left-over keys will be converted to Souls at the end of the run (1 Key = 50 Souls) - Fixed Dungeon boss getting stuck on pitfall traps - Fixed bug where Soul Drops weren't being counted in the Stats panel - "Refill HP" option changed to "Gain 15% HP" when leveling up after reaching Max upgrades