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Full Hordebreaker update
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I'm very appreciative of the interest people have shown so far, and as such I feel I should give an update on how development is going!
Hordebreaker is nearing completion, though in reality my original planned release date was two weeks ago. Some of the end game content, specifically animations, are taking significantly longer than I originally thought. I hesitantly say that there are less than 10 animations left. Hesitantly being the operative word; the final boss is significantly harder to animate than I had originally thought he would be, with some of these animations taking 10-20 hours of work. I took a day to clear my head, and now I'm pushing through the final bit of development. Depending on how much time everything takes, the game could be ready anywhere from Thanksgiving to next month, but it's hard to say. The game is done when it's done, no sooner. I'll try my best to get a complete product out as soon as possible.
Thanks for your patience, and I hope you enjoy Hordebreaker when it's done!
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