In this update4
Full notes
Full Horde Slayer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Balance
- Events
Horde Slayer changes
Hey Slayers!
The Steam Spring Sale is here, and Horde Slayer is currently 40% off! If you or your friends have been thinking about jumping in, now’s a great time to join the fight! :)
What I’ve Been Working On
Development has been moving steadily, and here are some of the things I’ve been focusing on lately:
Localization tools to better support translations going forward
A tutorial system to help new players get started
Sewers map (almost ready!)
A new Golem enemy
Class improvements, mainly for the Wizard
New abilities & passives:
Mana Shield
Cooldown Reduction
Ghost rework
..and more!
Season rework
Seasons will no longer reset core progression like gold and items (more info soon)
Ongoing difficulty balancing
Bug fixes!
What’s Next?
The next update will bring a mix of new content and improvements, including:
The Sewers map
More abilities and class updates
Continued balance changes
And a few extra additions I’ll share more about soon 👀
Looking Toward 1.0
I’ve also been spending a lot of time thinking about what Version 1.0 should look like.
If you feel like something is missing, or there’s a feature you’d love to see in Horde Slayer, I’d really appreciate your feedback. This is the perfect time to help shape the direction of the game.
Thanks for all the support, it's been a busy time between work, leisure time and working on Horde Slayer but I think we are moving in the right direction.
See you in the hordes, /Aero
Source
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