Full notes
Full Horde Of Plenty update
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Repeated intro
Hey guys - A belated happy new year and I hope you all had a great holiday season! I was hoping to make more incremental releases last year and at least get something out by December, but wound up making some pretty large and unexpected improvements that broke that workflow. My desktop dev rig died a few months ago and when I replaced it with a gaming laptop w/ a 1060 on board, I started noticing some obvious performance issues. Long story short, it required a major lighting overhaul as well as some changes to NPCs and their animations. In the end, imho, it both looks and plays much better. I couldn't be happier with the results. There are a number of gameplay improvements and bug fixes as well. I expect to have something new out any week now and should be able to finally get back to an incremental release schedule soon after, hopefully with a v1.0 by Q2 this year. Thanks again for all your support!
What changed
- Performance
Horde Of Plenty changes
Source
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