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Steam News17 December 20232y ago

💡Update Information for 12/17💡

I have implemented the following updates for #HoloParade: ■Additional Elements ・After clearing Story 4, add stages "Trial of Blue" and "Trial of Red" → Each color has four difficulty levels, ranging from intermediate to

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Full HoloParade update

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What changed

0 fixes4 additions1 change0 removals
  • Maps
  • UI and audio
  • Gameplay
added■Additional Elements ・After clearing Story 4, add stages "Trial of Blue" and "Trial of Red" → Each color has four difficulty levels, ranging from intermediate to extremely hard.
changed・Improve the stage clear screen to allow direct progression to the next stage or access to the promotion screen.
added・Check the promotion screen even in the middle of a tour, and add a retry button upon clearing a tour → Measures to optimize story progression and repeated playthroughs.
added・Add stage information displaying the enemy's aura information in the next stage, to some extent → A response to reduce unexpected challenges and enhance the enjoyment of strategizing formations.
added・Add an effect in Talent Bloom where a golden aura with 20% special defense manifests.

HoloParade changes

added■Additional Elements ・After clearing Story 4, add stages "Trial of Blue" and "Trial of Red" → Each color has four difficulty levels, ranging from intermediate to extremely hard.
changed・Improve the stage clear screen to allow direct progression to the next stage or access to the promotion screen.
added・Check the promotion screen even in the middle of a tour, and add a retry button upon clearing a tour → Measures to optimize story progression and repeated playthroughs.
added・Add stage information displaying the enemy's aura information in the next stage, to some extent → A response to reduce unexpected challenges and enhance the enjoyment of strategizing formations.
added・Add an effect in Talent Bloom where a golden aura with 20% special defense manifests.

I have implemented the following updates for #HoloParade:

■Additional Elements ・After clearing Story 4, add stages "Trial of Blue" and "Trial of Red" → Each color has four difficulty levels, ranging from intermediate to extremely hard.

・Improve the stage clear screen to allow direct progression to the next stage or access to the promotion screen.

・Check the promotion screen even in the middle of a tour, and add a retry button upon clearing a tour → Measures to optimize story progression and repeated playthroughs.

・Add stage information displaying the enemy's aura information in the next stage, to some extent → A response to reduce unexpected challenges and enhance the enjoyment of strategizing formations.

・Add an effect in Talent Bloom where a golden aura with 20% special defense manifests.

â– Compensation As compensation for the absence of the "Gold Aura DEF 20%" in the Skill lineup, the following gift code will be activated for those who have cleared Story 4 as of now:

Eligible Players: Those who have cleared Story 4 as of today Gift Code: GOLDDEFS Code Entry Deadline: Until 2023.12.22 Effect: Upon entering the gift code, "Gold Aura DEF 20%" will definitely occur in the first Talent Bloom after code entry (one time only)

â–  Mac Update Reflect the latest updates in the Mac version up to the most recent one.

Source

Steam News / 17 December 2023

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