I have implemented the following updates for #HoloParade: ■Additional Elements ・Implementation of SR/R Nomination Scout → SR/R version of the existing UR/SR Nomination Scout (every 15 scouts) ■Game Balance Adjustments ・
Full notes
Full HoloParade update
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What changed
0 fixes1 addition1 change0 removals
Balance
Performance
added■Game Balance Adjustments ・Changing Korone's instrument to a bass drum → To avoid overlapping instruments with other Gamers members ・Extending the duration of Mio-fam's buff, changing the cost from 6 to 5, with HP adjustment ・Upward adjustment of Noel DX's attack power ・Changing Noel's cost from 22 to 20, along with status adjustment ・Adding a 100% red aura special attack to Onigiryaa and adjusting the base attack power ・Slight upward adjustment of Shubangelion's attack power → Considering balance with other characters
changed・Downward adjustment of Flare's attack power ・Slight downward adjustment of AZKi's healing amount ・Slight downward adjustment of Cholotat's healing amount → In response to difficulty changes due to various recent updates, adjusting the performance of characters positioned as rescue options ※Still powerful※
HoloParade changes
added■Game Balance Adjustments ・Changing Korone's instrument to a bass drum → To avoid overlapping instruments with other Gamers members ・Extending the duration of Mio-fam's buff, changing the cost from 6 to 5, with HP adjustment ・Upward adjustment of Noel DX's attack power ・Changing Noel's cost from 22 to 20, along with status adjustment ・Adding a 100% red aura special attack to Onigiryaa and adjusting the base attack power ・Slight upward adjustment of Shubangelion's attack power → Considering balance with other characters
changed・Downward adjustment of Flare's attack power ・Slight downward adjustment of AZKi's healing amount ・Slight downward adjustment of Cholotat's healing amount → In response to difficulty changes due to various recent updates, adjusting the performance of characters positioned as rescue options ※Still powerful※
I have implemented the following updates for #HoloParade:
■Additional Elements ・Implementation of SR/R Nomination Scout → SR/R version of the existing UR/SR Nomination Scout (every 15 scouts)
■Game Balance Adjustments ・Changing Korone's instrument to a bass drum → To avoid overlapping instruments with other Gamers members ・Extending the duration of Mio-fam's buff, changing the cost from 6 to 5, with HP adjustment ・Upward adjustment of Noel DX's attack power ・Changing Noel's cost from 22 to 20, along with status adjustment ・Adding a 100% red aura special attack to Onigiryaa and adjusting the base attack power ・Slight upward adjustment of Shubangelion's attack power → Considering balance with other characters
・Downward adjustment of Flare's attack power ・Slight downward adjustment of AZKi's healing amount ・Slight downward adjustment of Cholotat's healing amount → In response to difficulty changes due to various recent updates, adjusting the performance of characters positioned as rescue options ※Still powerful※
■Others ・Regarding the "within 2 minutes" condition for guaranteed trophy acquisition, the condition has been modified to ignore time more precise than seconds. If the displayed time is 2:00, then the trophy can be acquired.