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Steam News5 May 20224y ago

Holomento Hotfix Patch 0.5.07

Hello travelers! Below are the patch notes for hotfix 0.5.07! For more information on planned features coming in future patches, check out the Holomento Roadmap!

Full notes

Full Holomento update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes10 additions5 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
fixedBelow are the patch notes for hotfix 0.5.07!
addedUser Interface AdditionsAdded a compass that displays directions based on the camera rotation
addedUser Interface AdditionsAdded a single objective to the compass that shows the general location of where a traveler's journey ends
addedUser Interface AdditionsAdded an option in the menu to disable the compass
changedUser Interface AdditionsUpdate the Save Selection Menu visuals
addedNew Items3 New Greatsword Weapon Levels:

Hello travelers!

Below are the patch notes for hotfix 0.5.07!

For more information on planned features coming in future patches, check out the Holomento Roadmap!

User Interface Additions

  • Added a compass that displays directions based on the camera rotation

  • Added a single objective to the compass that shows the general location of where a traveler's journey ends

  • Added an option in the menu to disable the compass

  • Update the Save Selection Menu visuals

New Items

  • 3 New Greatsword Weapon Levels:

  • 3 New Poleaxe Weapon Levels:

  • Updated models and hitboxes for Knight enemies and bosses

  • Added impact splash AOE damage for Knight enemy minibosses on certain attacks

Combat Additions

  • Added critical hitboxes for all enemy heads

  • Added SFX for critical hits

Combat

  • Fixed the grip point for greatsword weapons to appear more accurate in the traveler's hand

  • Fixed a bug where getting up from being knocked down would respawn enemies in an area

  • Fixed a bug where travelers would be unable to move after doing certain combos

  • Disabled melee attack snapping to giant enemies

  • Added a minimum time between hits the player takes (0.5 seconds)

  • Added a small ground impact splash AOE for player for the final hit of the Sword & Shield and Greatsword weapons

  • Reduced overall projectile gravity to improve accuracy when using the Magic Gloves and Sword weapons

  • Improved accuracy of sword projectiles to hit closer to the center reticle

  • Fixed the inconsistency of sword projectile spawning

  • Improved the consistency of Magic Glove projectile spawning

General

  • Fixed a softlock hole at X:11713 Y:-50885 Z:3580

  • Fixed a bugged enemy spawn in the tutorial

  • Fixed several text issues with enemies in the collections tab of the book menu

  • Fixed a bug where you could get stuck near the gate to the Lush Valley

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Source

Steam News / 5 May 2022

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